JUSTINLYLE

Web, Game, and User Experience Developer

Expertise

Programming

Software & systems

Projects

Knights of The Old Republic: Remake

A Re-imagining of the 2003 xbox classic, I served as a Mission/Quest Designer and Scripter. Designing and Implementing Mission Content using Unreal 5 and Blueprint.

Dungeon Keeper

I was first exposed to the Unity platform while working on one of my favorite games. Dungeon Keeper was re-released on GOG.com in 2011. My main responsibilities were to lead small teams while coordinating between the art and engineering departments on implementing new features and refining the UI design. I designed wireframes and built monetary game systems.

Ultima Forever

U4E is a free-to-play, cross-platform action role-playing game published by EA. I conceptualized and developed quest systems, gameplay text, levels, and boss encounters. I was able to flex my creative writing muscles while writing 100+ quests. The main technologies I utilized were GECK (Game Engine Creation Kit), Hansoft, and DevTrack.

The Simpsons Tapped Out

A city-building, freemium mobile game, Simpson’s Tapped Out is entirely addicting. As a scripter, I implemented designs using XML scripting, xcode, and perforce while deploying patches and updates in a live, real-time environment. I tracked and managed project progress with JIRA.

Resume Shredder!

"Just for fun, I created a JavaScript & JQuery game, Justin’s Resume Shredder. The Resume Shredder gives recruiters some much needed “me time” while destroying resume icons that flash across their computer screen.

This Portfolio

I made this! This website was built from the ground up using Bootstrap and JQuery by yours truly.

Lets Work Together!